GamesGrand strategy

Hyperstate

Take the helm of any nation on Earth and steer it through a world that never stands still — its economy, its politics, its allies and its rivals.

  • Early development
  • PC
  • Single player
World map · week 1 Your nation: Germany
60°N30°N0°30°S

Click any country to make it yours.

Illustration · outlines: Natural Earth

One country in your hands. The whole world reacting to what you do.

The Game

You Run the Country. The World Runs On.

Hyperstate is a grand strategy game about leading a nation — from the budget to the ballot box to the battlefield. These are the foundations it is being built on.

01 / Lead

Pick any country

Large or small, rich or struggling — choose a nation and take charge of it from the very first day.

02 / Economy

Keep it running

Set taxes and spending, keep jobs and prices in check, and decide what your country’s money is for.

03 / Politics

Stay in power

Win over your people, work with — or around — your parliament, and make it through the next election.

04 / Diplomacy

Friends and rivals

Build alliances, settle disputes or impose sanctions. Every other nation is pursuing its own interests.

05 / Conflict

Defend what’s yours

Build up your forces, stand by your allies and, if it comes to it, go to war — knowing every war has its price.

06 / The world

A living world

Elections, crises and conflicts happen everywhere else, too — whether you’re watching or not.

First Look

An Early Glimpse

Concept sketches of what you’ll be looking at. Everything about your country sits in a row of menus along the bottom edge — try them here.

FRANCEGERMANYSPAINITALYPOLANDUKRAINEUKTURKEYROMANIASWEDENNORWAYFINLANDBELARUSRUSSIAALGERIAGREECEYOUR NATIONGermanyAPPROVALSTABILITYGROWTH500 KMCONCEPT
The map. Zoom from the whole world down to your own borders and keep an eye on your neighbours.
PARLIAMENT151SEATS · 76 FOR A MAJORITYLabour Front38 seatsGreen Alliance22 seats · govCivic Union46 seats · govLiberal Bloc19 seats · govNational Movement26 seatsPOLLSBEFORE THE HOUSEInfrastructure ActAYES 87NOES 64CONCEPT
Politics. Your parliament has a say — find the majority to pass your plans.
ECONOMYGROWTH▲JOBS▲PRICES▼DEBT▲OUTPUTCRISISSPENDINGHealthPensionsEducationDefenceOtherCONCEPT
Economy. Watch what keeps your country going — and what happens when a crisis hits.
FRONT LINEYOUR FORCESOPPOSING FORCESCONTESTEDFRONT LINEOFFER CEASEFIREOFFER PEACECONCEPT
Conflict. Hold the line, push forward — or decide it’s time to make peace. (A fictional country.)

Concept illustrations, not in-game footage — the game’s look is still in development

The Vision

Where We’re Headed

What we want Hyperstate to feel like when it’s done.

  1. The real world as the board

    The game begins with the world as it is today: real countries, real governments, real tensions. What happens next is up to you.

  2. Every choice has a price

    There are no free decisions. A tax cut, a treaty or a war ripples through your country — and far beyond its borders.

  3. A world that doesn’t wait

    Time runs on its own. Other nations act, public opinion shifts and crises arrive unannounced — you decide when to stop and think.

  4. Deep, but never buried

    A rich simulation underneath, a clear map and simple menus on top: you see what matters and dig deeper only when you want to.

  • Early development

Just getting started

Hyperstate is still at the very beginning. There’s no release date yet, and much of what you see here will grow and change along the way. Curious, or want to follow along? Write to us.

Get in touch
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